// Only CPL and REAL_WIDTHare active!
// TAG  CPL  Height  Width  BPP  REAL_WIDTH  TileFormat 
.FORMAT 20   16      16     1    13          0 1 2 3

// Some are commented out. I'm too lazy to
// find out why but I'm sure all these offsets
// are ok for now. If you wish to check them out
// then just remove the "//" comments. 

.BLOCK  85DD84 ; Monster names
//.BLOCK  8FF900 ; Names
.BLOCK  9EF000 ; Spells
.BLOCK  9EF527 ; Items
//.BLOCK  9EFE20 ; ???
.BLOCK 8A8A1E  ; Town names, majority using existing compression